Armoured Knight update
Still working on this as time permits , and time never permits
Update 04
Added more curves in the cloak. More rhythm, more shreds and natural tearups. This is a textured model but I made it greyscale in Photoshop. Soon I will render it with texture but need to render it in Arnold. My current system is not able to process the heavy model as of now.
Update 03
I wasnt happy with the cloak shape, the shredded area looks stupid.
Update 01
Update 02
Some new trials on rendering.....
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